terça-feira, 9 de dezembro de 2014

Rust Experimental Console Commands


Rust Experimental Console Commands

UID stands for User ID – this refers to someone’s SteamID64 key.

To add an owner add the file users.cfg to your /cfg/ directory

Moderating

To define someone as an admin, or a moderator on your server simply type into the server console

moderatorid 76561197960279927 garry

 

or

ownerid 76561197960279927 garry

 

kick <UID> “Player name” “Reason”

kickall <Invalid parameter, just put “”> “Reason”

ban “Player name” “Reason”

banid <UID> “Player name” “Reason”

status ; Print out information of all currently connected clients.

say ”Message” ; Sends a message in chat.

users ; Show user info for players on server.

banlist ; List of banned users.

banlistex ; List of banned users – shows reasons and usernames.

listid ; List of banned users, by UID.

event.run ; Sends an airdrop from a random direction to drop crates at (0,0,0).

server.port <Number (Default 28015)> ; Sets the connection port of the server.

server.maxplayers <Number (Default 500)> ; Sets the maximum amount of players that can join.

server.hostname “Server name” ; Sets the server name.

server.identity “Identity” ; Sets the server’s identity; this is used for the folder name of the server data.

server.level “Map name” ; Sets the server’s map.

server.seed <Number (Default 123456)> ; Sets the server’s map generation seed.

[This stuff you can execute as normal.]

server.saveinterval <Number (Default 60)> ; Sets the server’s the auto-save interval.

server.secure <true/false (Default true)> ; If true, EAC will kick banned or unregistered users upon joining.

server.tickrate <Number (Default 30)> ; Uhh… sets the tick rate?

server.start ; Uhh… starts your server? Wait, isn’t it already running?

server.stop “Reason” ; Stops yours server with a specified reason.

server.writecfg ; Creates a server.cfg in your server’s \<identity>\cfg\ folder… but know that these cfgs don’t actually load.

inventory.give “Item name” <Amount> ; Gives yourself an item. Only works on RCon?

gc.collect ; Recollects unused memory and unloads unused assets.

construct.frameminutes ; How many minutes before a placed frame gets destroyed.

chat.enabled <true/false (Default true)> ; Enables/disables chat.

chat.serverlog <true/false (Default true)> ; If true, chat will be logged to the console.

effects.aa <true/false (Default true)> ; Sets anti-aliasing.

effects.ao <true/false (Default true)> ; Sets ambient occlusion.

effects.lensdirt <true/false (Default true)> ; Sets lens dirt.

effects.motionblur <true/false (Default true)> ; Sets motion blur.

effects.shafts <true/false (Default true)> ; Sets light shafts.

effects.vignet <true/false (Default true)> ; Sets vignet (??).

effects.color <true/false (Default true)> ; Sets visibility of color (??).

effects.reflect <true/false (Default true)> ; Sets water reflection (??).

fps.graph <true/false (Default true)> ; Displays the fps graph on screen.

terrain.quality <Number (Default 1)> ; Sets the terrain quality.

objects ; Lists all objects in the world.

wakeup ; Forces your avatar to wakeup.

textures ; Lists all loaded textures.

spectate ; Kills your avatar and goes into spectator mode.

sleep ; Forces your avatar to go to sleep.

quit ; Writes the cfg file, and stops the server/game.

colliders ; Displays how many colliders exist in the world separated by enabled and disabled ones.

kill ; Commits suicide.

Item list:

DokiTV Web Developer

Oi, eu sou um dos postadores deste blog!

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